CLE News & Coverage
Coray Seifert to speak at PAX East.
PAX Beast!Creo Ludus' main man, Coray Seifert, will be amongst a panel of industry big wigs speaking and answering questions at PAX East. In true industry fashion we have no idea what the heck the panel will be discussing, though it's a safe bet to say it'll be something about video games and that it will be "wicked awesome" as those boston boys like to say.
Peep the deets!
In addition, our writer, Lacy Wilson, will be wandering around the convention hall. Find the androgynous chick sporting a mohawk and tattoos and she'll buy you a beer!
- Posted by Lacy Wilson on February 15th, 2011
Peep the deets!
In addition, our writer, Lacy Wilson, will be wandering around the convention hall. Find the androgynous chick sporting a mohawk and tattoos and she'll buy you a beer!
- Posted by Lacy Wilson on February 15th, 2011
CLE at GDC
CLE @ GDC Coray will be schmoozing it up with industry reps and discussing Creo Ludus's upcoming upcoming Unannounced Project of Secrecy +1. Where will I be, you ask? Why, at home sipping whiskey and playing games while they do all the hard work, of course.
- Posted by Lacy Wilson on December 17th, 2010
- Posted by Lacy Wilson on December 17th, 2010
Coray's Article on Making Great Facebook Games
Fun PatrolCoray loves to go on and on about how games need to be fun. What a crazy concept, right? Sometimes I wonder what I'm doing at a company that believes this kind of shit. Anyway, Gamasutra published his article on social games. It goes like this:
1. Make social games fun and entertaining!
2. Keep people coming back for more.
3. ????
4. Profit!
Well, I guess it doesn't go exactly like that. Coray has a way with words that I can't convey, so you should go read the article.
- Posted by Lacy Wilson on September 20th, 2010
1. Make social games fun and entertaining!
2. Keep people coming back for more.
3. ????
4. Profit!
Well, I guess it doesn't go exactly like that. Coray has a way with words that I can't convey, so you should go read the article.
- Posted by Lacy Wilson on September 20th, 2010
Coray Seifert re-elected to IGDA Board of Directors
Guffah!Congrats to our fearless leader, Coray Seifert, who has been reelected to theIGDA Board of Directors. Going forward, he will participate in all meetings while wearing a top hat and monocle.
- Posted by Lacy Wilson on September 16th, 2010
- Posted by Lacy Wilson on September 16th, 2010
Macguffin Games Interviews Coray re: IGDA Board Bid
Epic Macguffin!Sometimes Coray Seifert is our ship's pirate captain - steering our ship through storms, drinking too much grog, teaching his parrot to say dirty phrases - but other times, he's a respectable member of society. Macguffin Games interviewed Coray about his upcoming bid on reelection to the IGDA Board of Directors.
- Posted by Lacy Wilson on January 26th, 2010
- Posted by Lacy Wilson on January 26th, 2010
Coray Seifert Announces Re-election bid for IGDA Board
Seifert for President!Coray Seifert has announced he is running for re-election to the IGDA board.
Read Coray's board statement.
- Posted by Dylan Tredrea on December 9th, 2009
Read Coray's board statement.
- Posted by Dylan Tredrea on December 9th, 2009
Dylan Tredrea Contributes to Game Production Textbook
Dylan's Bidness!Check out "Business and Production for Games" (2009, Course Technology ISBN-13 978-1-59863-809-7) to see Dylan's chapter on launching a game's studio from a mod team!
- Posted by Coray Seifert on September 1st, 2009
- Posted by Coray Seifert on September 1st, 2009
Dylan Tredrea gives a talk at 92Y in Tribeca
Y-M-C-A! Sing it!"Hardcore Games with Dylan Tredrea" - Dylan gave a talk at the 92Y in Tribeca on Hardcore Games and CLE's experience developing entertainment content.
- Posted by Coray Seifert on December 19th, 2008
- Posted by Coray Seifert on December 19th, 2008
Dylan Tredrea Speaks at IGDA NJ Chapter Meeting
Jersey What!Dylan speaks at IGDA's NJ Chapter meeting on his experience starting a commercial studio from mod projects.
- Posted by Coray Seifert on October 18th, 2008
- Posted by Coray Seifert on October 18th, 2008
Dylan Tredrea Interviewed by Gaebler
We're everywhere!Gaebler, an entrepreneurial site run by a Chicago-based private equity firm,interviewed Dylan on his experience starting CLE.
- Posted by Coray Seifert on October 5th, 2008
- Posted by Coray Seifert on October 5th, 2008
Jason Chin Pens Forgotten War Post-Mortem, Covered in Gamastura
Jason Chin: The Man. The Legend.Forgotten War Post-Mortem Coverage by Jason Chin.
Gamasutra also covered it.
- Posted by Coray Seifert on September 16th, 2008
Gamasutra also covered it.
- Posted by Coray Seifert on September 16th, 2008
Jason Chin, Lead Technical Designer on The Forgotten War, Presents Demo at IGDA New York Chapter's Demo Night
TFW FTW!Jason Chin, CLE's Lead Techinical Designer, Presented the level he designed for "The Forgotten War: D-day" at the IGDA/New York Chapter's Demo night!
- Posted by Coray Seifert on August 13th, 2008
- Posted by Coray Seifert on August 13th, 2008
GamaSutra Interviews Coray Seifert
July 7th, 2008Gamasutra interviews CLE CEO Coray Seifert.
- Posted by Dylan Tredrea on July 7th, 2008
- Posted by Dylan Tredrea on July 7th, 2008
The Forgotten War Advisory Board Announced: Devs from Epic, EA Tiburon, Activision/Blizzard, Kaos Studio, Relic and others signed on
TFW Advisory Board AnnouncedThe Forgotten War Advisory Panel announced, with senior developers from Epic, EA Tiburon, Activision/Blizzard, Kaos Studios, Relic and more signed on to advise CLE on The Forgotten War development.
- Posted by Dylan Tredrea on July 23rd, 2008
CLE Releases The Forgotten War
The Forgotten WarWith the Anniversary of D-Day, CLE announces the upcoming release of D-Day, the first level of The Forgotten War, CLE's innagural project.
- Posted by Dylan Tredrea on June 5th, 2008
Frontlines: Fule of War Released Check out Cinematics by CLE's own Coray Seifer
Frontline: Fuel of War released! Check out the cinematics that CLE's CEO Coray Seifert co-wrote and directed, with Russian localization from COO Dylan Tredrea!
- Posted by Dylan Tredrea on March 26th, 2008
- Posted by Dylan Tredrea on March 26th, 2008
A day in the life of a Game Designer Interview with Coray Seifert
What's it like to be a game designer?A day in the life of a younger... paler... Coray Seifert.
- Posted by Dylan Tredrea on...we're not really sure...