Founded by a group of friends on a Hoboken rooftop in 2008, Creo Ludus Entertainment is focused on creating exceptionally high-quality core game experiences for the online and social space.
From its humble beginnings, CLE has released several mods, incorporated, provided game development consultant services for companies like Pearson Education, and is currently developing social games for core gamers.
From its humble beginnings, CLE has released several mods, incorporated, provided game development consultant services for companies like Pearson Education, and is currently developing social games for core gamers.
News & Coverage
Our first Facebook game is nearing closed beta and we're looking for some hardcore gamers to play it . send us an email at careers@creoludus.com if you'd like to be a beta tester.
Creo Ludus chosen as finalist in YetiZen pitch competition
Creo Ludus is proud to announce that we've been chosen as one of the five finalists in the YetiZen Get-in-the-Game Pitch Competition! We're incredibly excited to have this amazing opportunity to get our game in front of some of the top talent in the industry.
Anyone who is attending GDC 2012 is invited to drop by. So, if you're in the area of Ruby Skye at 2pm on March 7th, come by and cheer us on!
- Posted by Lacy Wilson on February 28th, 2012
Anyone who is attending GDC 2012 is invited to drop by. So, if you're in the area of Ruby Skye at 2pm on March 7th, come by and cheer us on!
- Posted by Lacy Wilson on February 28th, 2012
Creo Ludus CEO, Coray Seifert, to speak at GDC
Tuesday, March 6th from 10am - 6pm, stop by Level Design in a Day: Best Practices by the Best in the Business and hear Coray share best practices from his core, casual and social game design experience.
- Posted by Dylan Tredrea on February 9th, 2012
- Posted by Dylan Tredrea on February 9th, 2012
Creo Ludus CEO, Coray Seifert, to speak at PAX East
Creo Ludus' CEO, Coray Seifert, will be amongst a panel of industry veterans speaking and answering questions at PAX East. In true industry fashion we have no idea what the heck the panel will be discussing, though it's a safe bet to say it'll be something about video games and that it will be "wicked awesome" as those Boston boys like to say.
Peep the deets!
In addition, our writer, Lacy Wilson, will be wandering around the convention hall. Find the androgynous chick sporting a mohawk and tattoos and she'll buy you a beer!
- Posted by Lacy Wilson on February 1st, 2011
Peep the deets!
In addition, our writer, Lacy Wilson, will be wandering around the convention hall. Find the androgynous chick sporting a mohawk and tattoos and she'll buy you a beer!
- Posted by Lacy Wilson on February 1st, 2011
Creo Ludus at GDC
Coray will be schmoozing it up with industry reps and discussing Creo Ludus' upcoming upcoming Unannounced Project of Secrecy +1. Where will I be, you ask? Why, at home sipping whiskey and playing games while they do all the hard work, of course.
- Posted by Lacy Wilson on December 17th, 2010
- Posted by Lacy Wilson on December 17th, 2010
Coray's Article on Making Great Facebook Games
Coray loves to go on and on about how games need to be fun. What a crazy concept, right? Sometimes I wonder what I'm doing at a company that believes this kind of shit. Anyway, Gamasutra published his article on social games. It goes like this:
1. Make social games fun and entertaining!
2. Keep people coming back for more.
3. ????
4. Profit!
Well, I guess it doesn't go exactly like that. Coray has a way with words that I can't convey, so you should go read the article.
- Posted by Lacy Wilson on September 20th, 2010
1. Make social games fun and entertaining!
2. Keep people coming back for more.
3. ????
4. Profit!
Well, I guess it doesn't go exactly like that. Coray has a way with words that I can't convey, so you should go read the article.
- Posted by Lacy Wilson on September 20th, 2010
Creo Ludus CEO, Coray Seifert re-elected to IGDA Board of Directors
Guffah!Congrats to our fearless leader, Coray Seifert, who has been reelected to theIGDA Board of Directors. Going forward, he will participate in all meetings while wearing a top hat and monocle.
- Posted by Lacy Wilson on September 16th, 2010
- Posted by Lacy Wilson on September 16th, 2010
Macguffin Games Interviews Coray re: IGDA Board Bid
Sometimes Coray Seifert is our ship's pirate captain - steering our ship through storms, drinking too much grog, teaching his parrot to say dirty phrases - but other times, he's a respectable member of society. Macguffin Games interviewed Coray about his upcoming bid on reelection to the IGDA Board of Directors.
- Posted by Lacy Wilson on January 26th, 2010
- Posted by Lacy Wilson on January 26th, 2010
Coray Seifert Announces Re-Election Bid for IGDA Board
Coray Seifert has announced he is running for re-election to the IGDA board.
Read Coray's board statement.
- Posted by Dylan Tredrea on December 9th, 2009
Read Coray's board statement.
- Posted by Dylan Tredrea on December 9th, 2009
Dylan Tredrea Contributes to Game Production Textbook
Check out "Business and Production for Games" (2009, Course Technology ISBN-13 978-1-59863-809-7) to see Dylan's chapter on launching a game's studio from a mod team.
- Posted by Coray Seifert on September 1st, 2009
- Posted by Coray Seifert on September 1st, 2009
Dylan Tredrea Talks at 92Y in Tribeca
"Hardcore Games with Dylan Tredrea" - Dylan gave a talk at the 92Y in Tribeca on Hardcore Games and CLE's experience developing entertainment content.
- Posted by Coray Seifert on December 19th, 2008
- Posted by Coray Seifert on December 19th, 2008
Dylan Tredrea Speaks at IGDA NJ Chapter Meeting
Dylan speaks at IGDA's NJ Chapter meeting on his experience starting a commercial studio from mod projects.
- Posted by Coray Seifert on October 18th, 2008
- Posted by Coray Seifert on October 18th, 2008
Dylan Tredrea Interviewed by Gaebler
We're everywhere! Gaebler, an entrepreneurial site run by a Chicago-based private equity firm, interviewed Dylan on his experience starting CLE.
- Posted by Coray Seifert on October 5th, 2008
- Posted by Coray Seifert on October 5th, 2008
Jason Chin Pens Forgotten War Post-Mortem, Covered in Gamastura
Jason Chin: The Man. The Legend. Forgotten War Post-Mortem Coverage by Jason Chin.
Gamasutra also covered it.
- Posted by Coray Seifert on September 16th, 2008
Gamasutra also covered it.
- Posted by Coray Seifert on September 16th, 2008
Jason Chin, Lead Technical Designer on The Forgotten War, Presents Demo at IGDA New York Chapter's Demo Night
Jason Chin, CLE's Lead Techinical Designer, presented the level he designed for "The Forgotten War: D-Day" at the IGDA/New York Chapter's Demo night.
- Posted by Coray Seifert on August 13th, 2008
- Posted by Coray Seifert on August 13th, 2008
Gamasutra Interviews Coray Seifert
July 7th, 2008Gamasutra interviews CLE CEO Coray Seifert.
- Posted by Dylan Tredrea on July 7th, 2008
- Posted by Dylan Tredrea on July 7th, 2008
The Forgotten War Advisory Board Announced: Devs from Epic, EA Tiburon, Activision/Blizzard, Kaos Studio, Relic and others signed on
The Forgotten War Advisory Panel announced, with senior developers from Epic, EA Tiburon, Activision/Blizzard, Kaos Studios, Relic and more signed on to advise CLE on The Forgotten War development.
- Posted by Dylan Tredrea on July 23rd, 2008
- Posted by Dylan Tredrea on July 23rd, 2008
CLE Releases The Forgotten War
With the Anniversary of D-Day, CLE announces the upcoming release of D-Day, the first level of The Forgotten War, CLE's inaugural project.
- Posted by Dylan Tredrea on June 5th, 2008
- Posted by Dylan Tredrea on June 5th, 2008
Frontlines: Fule of War Released: Check out Cinematics by CLE's own Coray Seifert
Frontline: Fuel of War released! Check out the cinematics that CLE's CEO, Coray Seifert, co-wrote and directed, with Russian localization from COO Dylan Tredrea!
- Posted by Dylan Tredrea on March 26th, 2008
- Posted by Dylan Tredrea on March 26th, 2008
A Day in the Life of a Game Designer: Interview with Coray Seifert
What's it like to be a game designer?A day in the life of a younger and paler Coray Seifert.
- Posted by Dylan Tredrea